AI-APPROACH

Artificial intelligence: A modern approach

Artificial intelligence: A modern approach course explores the full breadth and depth of artificial intelligence technology. The comprehensive course helps in understanding the topics such as machine learning, deep learning, transfer learning, multiagent systems, robotics, natural language processing, causality, probabilistic programming, privacy, fairness, and safe AI. The artificial intelligence course provides students with a basic understanding of the frontiers of AI without compromising complexity and depth and also shows students how the various subfields of AI fit together to build actual, useful programs.

  • 30 Interactive Lessons and 187 topics mapped to the official exam objectives

Intermediate Self-paced · 1 year access 4.8/5 (229 Reviews)

30Interactive Lessons
187Topics
146Flashcards
146Glossary of terms

01 / Lessons & labs

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Lessons

30 Interactive Lessons · 187 topics
01 Introduction 5 topics
  • What Is AI?
  • The Foundations of Artificial Intelligence
  • The History of Artificial Intelligence
  • The State of the Art
  • Summary, Bibliographical and Historical Notes, Exercises
02 Intelligent Agents 5 topics
  • Agents and Environments
  • Good Behavior: The Concept of Rationality
  • The Nature of Environments
  • The Structure of Agents
  • Summary, Bibliographical and Historical Notes, Exercises
03 Solving Problems by Searching 8 topics
  • Problem-Solving Agents
  • Example Problems
  • Searching for Solutions
  • Uninformed Search Strategies
  • Informed (Heuristic) Search Strategies
  • Heuristic Functions
  • Finding Relevant Code
  • Summary, Bibliographical and Historical Notes, Exercises
04 Beyond Classical Search 6 topics
  • Local Search Algorithms and Optimization Problems
  • Local Search in Continuous Spaces
  • Searching with Nondeterministic Actions
  • Searching with Partial Observations
  • Online Search Agents and Unknown Environments
  • Summary, Bibliographical and Historical Notes, Exercises
05 Adversarial Search 9 topics
  • Games
  • Optimal Decisions in Games
  • Alpha–Beta Pruning
  • Imperfect Real-Time Decisions
  • Stochastic Games
  • Partially Observable Games
  • State-of-the-Art Game Programs
  • Alternative Approaches
  • Summary, Bibliographical and Historical Notes, Exercises

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  • Certificate of completion
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